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Thread Statistics | Show CCP posts - 4 post(s) |
murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.30 19:00:00 -
[1]
Nos changes are GREAT. Really adds some power to smaller ships, while taking it away from larger ones.
Example: frig with 1-2x small nos flying around with 30-40% cap running it's repper/afterburner/mwd/whatever is nossing a cruiser. The cruiser can't nos is back until the cruiser is down to the same cap level, even if it has 4x medium nos on it. Now the cruiser HAS to use weapons to kill/immobilize the frig. No more of this "two Diminishing nos and you're dead" stuff. Same thing does for BS vs. cruisers. Or anything else for that matter.
Stacking no long is an issue. 20 nos on you? So what? If everyone is at 90% cap, they can't draw any more than that from you. AWESOME. Fixed.
Neutralizers will finally get some use. The energy transfer skill will finally get trained. Nos/Neut combos will be the new design. Use Neuts to scoop huge chunks of cap from the target, and use Nos to leech any last remaining bits of the targets cap back into your own cap.
No more self-sustaining speed setups! YIPPEEE!!!! FINALLY! No more all powerful nano Curses, and Vagabonds zooming around with 18km faction nos. Vaga giving you problems? 1-2 Heavy Neuts and boom, now he's a Stabber. Can you kill him? Probably not. Can you make him go away? Sure can.
Inty 'defence'? Bring a Neut. Smash his cap, warp off. Not enough cap smashing? Use two Neuts.
Finally this horrific little module gets fixed.
Khanid changes? Awesome stuff. Can't really speak on the Damnation and Sac changes, but the Vengeance and Malidiction will be awesome. Heretic as well. LOL @ changing the cov ops for 'completeness'. NJ guys. Now can I have my CPU back from the EANM Nerf?
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.30 19:53:00 -
[2]
Originally by: Reticenti Can I please have a skill that decreases my total cap by 20% per level?
ECM Burst ^-^
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.31 00:13:00 -
[3]
Originally by: Baynex
Originally by: Temugen
Originally by: Silpher
Originally by: Izo Azlion
Originally by: Johho Bulon It sounds like all downside and no upside once again.
[stuff]
Johho.
You've hit the nail right on the head, and smashed it right through the plank of wood that is the Dev Teams idea Block at times.
Sorry Devs, but this needs some serious contemplation. Customs has your gear - use this time to change the nos nerf to a nos FIX.
Thanks.
/Signed /Signed /and signed some more.
/SIGNED and thanks for expressing what most ppl in eve think in such eloquent terms
/signed and if you implement this i might cancel my account....cause all my skill training will be rendered useless from the last 2 years
Totally not signed. This change fixes the problems with fighting with dissimilar ship sizes to a large degree, and really fixes the issue of nos being a module with zero downside.
Amarr didn't get nerfed. There is still plenty of defence against inties for battleships. The Dominix is not useless overnight.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.31 03:42:00 -
[4]
Originally by: flashbang2277 This is crap. Seriously, I spent over a year training for these ships with energy turrets, NOS, drones whatnot. I fly these khanid ships with energy turrets, not missiles, where all of the sudden did they decide to change the ships that people had spent years training for. This is very unfair if you ask me. Some of my favorite ships are khanid but I don't fly them with missiles. Ask any amarr pilot about this NOS change and ship change and the reply will not be positive. Im not much of a forum poster but when I was on vent chatting with friends someone brought this up I ran here to voice my opinion. If this change is implimented into the game many people will not be happy. I know i'm not the only one who feels this way so all you amarrian pilots who know this is crap please speak out so these changes can be stopped. Don't do this ccp, please I dont know who came up with these idiotic ideas but DON'T DO THIS!!
It's kinda like when I spent the better part of a year training up for a Blasterthron, only to have it's DPS nerfed repeatedly and all the tanks in the game increased three and four times over.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.31 19:30:00 -
[5]
Originally by: Asterixm thanks a lot ccp i just finished heavy assault ship lvl5,
now i can't fly sacrilege because i have 0 sp in missile
great job
Now that you're done training HAC 5, you have plenty of time to cross train missiles.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.08.01 04:24:00 -
[6]
Originally by: Man1ac Why just not to introduce a special "NOS hardpoint"?
One per ship?
More for specialized NOS ships?
That would kill all monstrous setups, and leave specialized ships undamaged.
The way it currently is on Sisi all the 'specialized' ships are undamaged as it is.
Nano Curses still run around nossing/neuting everything into dust. The Sac is really dangerous now. It can tank the DPS of a gank Neutron Blasterthron. Good DPS with HAMs.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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murder one
Gallente Death of Virtue
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Posted - 2007.08.02 17:29:00 -
[7]
Originally by: Semkhet
Nope, because experienced and older people usually have more isk, hence fly fancier ships than noobs. That linked with their enormous advantage in skill points make that a noob flying a NOS setup might have a chance at least to fend off an attack. What made NOSdomi's so powerfull was the synergy of 3 completely distinct aspects: massive NOS coupled with drones coupled with ECM. Since ECM has been taken out of the equation there's frankly little chances a NOSdomi can resist against a well piloted BS in 1vs1. FYI, my favorite BS is Machariel with 8 guns and a cap injector, so any ship is welcome except a Curse. But even a Curse can only field 5 meds and 5 lil drones, and Machariel the same. What happens when you pop the Curse's drones instead of going after him ? When you run out of cap all the Curse's advantages disappear since it can't maintain its MWD coupled with its disruptors simultaneously. That's when you relaunch your drones and fire a good volley which can even instapop him with a bit of luck.
There's nothing that can't be coped with in the game. And the game will never be balanced because we aren't even balanced with our respective IQ's to start with... That's why nerfing is by essence a monument to mediocrity. Balancing is proceeding by little touches, and it's not what we are seeing coming.
Without ECM, the Dominix is still one of the most powerful, if not *the* most powerful BS in the game, 1v1. Why? Nos. This is a TIER ONE battleship. It can effectively overpower just about any other setup in the game due to Nos.
And why is this? Because nos does double duty in both breaking an enemy tank and sustaining your own. Completely overpowered. A Domi with neutralizers can also break a target's tank and kill it quickly, but it can't sustain itself without using a cap injector, and it also has a harder time running it's active tank. This is how it should be.
Furthermore, all the Curse/Domi pilots etc. worrying about their current ship setups being 'useless': modify your current ship setups. Or just fly different ships all together. Blasterthrons have been nerfed over and over again. Solution: I don't fly them any more.
Everyone's answer when I complained that Bthrons were crap: "Suck it up. Adapt." I think the nos change is great. It'll give smaller ships a better chance now against larger ships, and actually bring neutralizers out of the shed and into the battlefield for once.
I really hope they don't change a thing. The nos change is wonderful. I can't wait. All the people who haven't trained up for multiple styles of fighting: you've screwed yourself by being too narrow and not having a diverse skill set. You're going to go the way of the dinosaurs and die off while everyone else carries on. Buhu.
[07:13:55] doctorstupid2 > what do i train now?
[07:14:05] Trista Rotnor > little boys to 2
Fleet Combat Ships |
murder one
Gallente Death of Virtue
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Posted - 2007.08.03 03:40:00 -
[8]
Originally by: William DeMeo
learn to fail less. Tier 3 BS's can easily kill a dominix and so can a properly setup blasterthron. If you can't set one up thats not my problem, but the game mechanics to do it are already there, no reason to completely REMOVE a weapon (because basically thats what this is about) because some people can't find a way to beat it. EVE isn't hello kitty online you know
And by the way, blasterthrons are not crap
I can build a generic T2 Domi tank that can tank any BS in the game long enough to kill the opposing ship. Nos simply feeds my tank until theirs is dry. The only way it *doesn't* work is if the enemy BS has more nos.
CCP isn't removing or ruining nos. They're redefining it's role in PVP. Now it will be a defensive module instead of offensive, and neutralizers will now have a greater role in PVP.
There is zero downside to this change. I fly plenty of ships that are supposed 'nos boats': Ishtar, Vexor and Dominix chief among them, and IMO all three ships will be just fine after the nos nerf. I also think that the Curse and Pilgrim will be just fine. Maybe the days of the super insane nanoCurse are gone, but I really don't feel bad about that in the least.
They (the Pilgrim and Curse will still be very effective, but they won't be the solo machines that they are now. Again, not a problem.
As for the Khanid ships requiring missile skills: LOL. Who cares. Skill 'em up or don't use them.
[07:13:55] doctorstupid2 > what do i train now?
[07:14:05] Trista Rotnor > little boys to 2
Fleet Combat Ships |
murder one
Gallente Death of Virtue
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Posted - 2007.08.04 02:09:00 -
[9]
Originally by: speedcat stuff
The way CCP is balancing nos is absolutely perfect. It removes nos as an 'offensive' and primary weapon system, allowing neutralizers to have a role in combat and it levels the playing field from a capacitor standpoint between ships if dissimilar size.
No longer will every single HAC and AF be crushed by a single large Nos, or even multiple Nos. Now it will require that battleships give up some of their cap in order to cripple a target's cap. There will still be a huge advantage with larger ships over smaller ships, but this change will really help situations where you have multiple ships against a single target, and everyone is equipped with Nos.
This change will actually HELP smaller ships by a large amount. Small nos will absolutely 100% have a role in combat with the upcoming changes. Frigates will be able to leech cap from larger targets because they'll be running their cap at a much lower level than cruisers or battleships, and will be achieving a lower level of cap much earlier in the fight.
Nos will still be extremely usefull for fighting larger ships with smaller ships, but it won't be the crushing 'I win' button for larger ships that it is now. But then there are always neutralizers for that.
I really don't fly any setups that are that dependant on Nos. Even my Domi and Ishtar setups arn't based on killing a targets cap. It's just too limiting when you come across a target not requiring cap to use it's weapons.
[07:13:55] doctorstupid2 > what do i train now?
[07:14:05] Trista Rotnor > little boys to 2
Fleet Combat Ships |
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